Posts tagged: AI

Presented at EURECA-PRO Education & Research Days: Teaching as Training

Teaching as Training: Incremental and Iterative AI Skill Development

We presented our contribution “Teaching as Training: Iterative and Incremental AI Skill Development” () at the EURECA-PRO Education & Research Days in Hasselt, held under the theme Glocalising Universities: A Shifting Horizon. This is joint work with Jolien Notermans (Department of Educational Development, Policy and Quality Assurance) and Sarah Doumen (Faculty of Sciences) at Hasselt University. More details on the publication page. The visual story is generated using StoryBookly.

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Two student projects from the UHasselt Human-AI Interaction course featured in SAI Update

The SAI Update magazine (Nov 2025 , sia.be) selected two projects from our Human–AI Interaction (HAII) course for its Next Technology Generation special. Proud of our students Linsey Helsen and Xander Vervaecke who turned their Human-AI Interaction project ideas into concrete, useful systems.

1) A Multi-Agent Approach to Fact-Checking (, ) — Xander Vervaecke (UHasselt) Xander’s LieSpy.ai coordinates multiple LLMs (e.g., GPT, Gemini, Mistral) to verify claims, compare reasoning, and aggregate evidence into a transparent verdict. The interface exposes sources, trust scores, and model rationales, moving fact-checking beyond a single-model answer. Key ideas: multi-agent collaboration, cross-validation, explainability.

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LLMQuery for Slidev: Integration of on-the-fly LLM Queries during your Presentation

I wanted to show my students appropriate ways of using LLMs for and during coding, so I started building (with some LLM help) a Slidev component, LLMQuery.vue, that adds LLM interactions to slides. It feels important to actively show students how these tools can amplify human knowledge and skill building rather than replace it altogether, even if I’m far from an expert. So with a bit of LLM help , I put together a sli.dev component in Vue that integrates LLMQuery right into my Slidev presentation. Maybe it’s useful for others too, so I’m sharing it here for download and further tinkering—people who are much better at web dev (there are many!) can probably turn it into something truly polished.

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Launch of the Digital Future Lab: Toward Intelligible, Trustworthy and Human-Centered Digital Systems

The official launch of the Digital Future Lab (DFL) marks an exciting step forward for Hasselt University and for the ecosystem of digital innovation in Flanders. With over 80 researchers across various interdisciplinary groups, DFL focuses on creating well-designed, human-centered, trustworthy, and useful digital systems that address both industrial and societal challenges. We did an interview (in Dutch, with Ann T’Syen) that can be found here.

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Paper on Anthropomorphic User Interfaces

Anthropomorphic User Interfaces

Together with Eva Geurts, we explored Anthropomorphic User Interfaces (AUIs) and created a taxonomy that helps us to analyze, identify, and design appropriate AUIs. The paper is available here, and our interactive tool that helps you to find related resources for specific aspects from our technology is available at this URL: https://anthropomorphic-ui.onrender.com.

Citation

@inproceedings{geurtsantropomorphic2024,
title = {Anthropomorphic User Interfaces: Past, Present and Future of
Anthropomorphic Aspects for Sustainable Digital Interface Design},
author = {Eva Geurts and Kris Luyten},
booktitle = {Proceedings of the European Conference on Cognitive Ergonomics 2024},
articleno = {31},
numpages = {7},
keywords = {Anthropomorphism, Human-like interfaces, Taxonomy, User interface design},
location = {Paris, France},
series = {ECCE '24},
year = {2024},
publisher = {Association for Computing Machinery},
url={https://anthropomorphic-ui.onrender.com},
doi = {10.1145/3673805.3673831},
isbn = {9798400718243}
}

Abstract

Interactions with computing systems and conversational services such as ChatGPT have become an inherent part of our daily lives. It is surprising that user interfaces, the gateways through which we communicate with an interactive intelligent system, are still predominantly devoid of hedonic aspects. There is little attempt to make communication through user interfaces intentionally more like communication with humans. Anthropomorphic user interfaces can transform interactions with intelligent software into more pleasant experiences by integrating human-like attributes. Anthropomorphic user interfaces expose human-like attributes that enable people to perceive, connect, and interact with the interfaces as social actors. This integration of human-like aspects not only enhances user experience but also holds the potential to make interfaces more sustainable, as they rely on familiar human interaction patterns, thus potentially reducing the learning curve and increasing user adoption rates. However, there is little consensus on how to build these anthropomorphic user interfaces. We conducted an extensive literature review on existing anthropomorphic user interfaces for software systems (past), in order to map and connect existing definitions and interpretations in an overarching taxonomy (present). The taxonomy is used to organize and structure examples of anthropomorphic user interfaces into an accessible collection. The taxonomy and an accompanying web tool provide designers with a reference framework for analyzing and dissecting existing anthropomorphic user interfaces, and for designing new anthropomorphic user interfaces (future).

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Second Workshop on Engineering Interactive Systems Embedding AI Technologies @ EICS'2024

We will be organizing a workshop on Engineering Interactive Systems Embedding AI Technologies at the EICS 2024 conference – Tuesday June 24th or June 25th 2024 in Caglieri, Italy. Submissions welcome.

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