& , Suit up!: Enabling eyes-free interactions on jacket buttons, in Matt Jones, Philippe A. Palanque, Albrecht Schmidt, & Tovi Grossman (eds.), CHI Conference on Human Factors in Computing Systems, CHI'14, Toronto, ON, Canada - April 26 - May 01, 2014, Extended Abstracts,1549-1554 (ACM ). DOI  PDF


We present a new interaction space for wearables by integrating interactive elements, in the form of buttons, into outdoor clothing, specifically jackets and coats. Interactive buttons, or "iButtons", allow users to perform specific tasks using subtle, inconspicuous gestures. They are intended for outdoor settings, where reaching for a mobile phone or an other device may not be convenient or appropriate. Different types of buttons serve dedicated functions, and appropriate placement of these buttons make them easily accessible, without requiring visual contact. By adding context sensitivity, these buttons can also be repurposed to fit other functions. By linking multiple buttons, it is possible to create workflows for specific tasks. We provide a description of an initial iButton design space and highlight some scenarios to illustrate the envisioned usage of interactive buttons.

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