, , , & , The design of slow-motion feedback, in Ron Wakkary, Steve Harrison, Carman Neustaedter, Shaowen Bardzell, & Eric Paulos (eds.), Designing Interactive Systems Conference 2014, DIS ‘14, Vancouver, BC, Canada, June 21-25, 2014,267-270 (ACM ). DOI  PDF


The misalignment between the timeframe of systems and that of their users can cause problems, especially when the system relies on implicit interaction. It makes it hard for users to understand what is happening and leaves them little chance to intervene. This paper introduces the design concept of slow-motion feedback, which can help to address this issue. A definition is provided, together with an overview of existing applications of this technique.

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