Posts tagged: Virtual Reality

Paper accepted at EICS 2026: BeatriXR for Direct Feedforward in Virtual Reality

BeatriXR: Comprehensive and Adaptive Feedforward Support for Guidance in Virtual Reality

Our paper "BeatriXR: Comprehensive and Adaptive Feedforward Support for Guidance in Virtual Reality" (PDF) has been accepted at EICS 2026 and will appear in the EICS issue of Proceedings of the ACM on Human-Computer Interaction. This is work by Valentino Artizzu together with Gustavo Rovelo Ruiz, Lucio Davide Spano, and myself.

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Master thesis Maties Claesen nominated for the EOS thesis award!

Very proud of my thesis student Maties Claesen, who has been nominated for the EOS thesis award! His work, “ZeroTraining: Extending Zero-Gravity Objects Simulation in Virtual Reality Using Robotics,” combines virtual reality and robotics to simulate weightless objects more realistically – crucial for astronaut training and space exploration. Maties demonstrated some impressive creative problem-solving skills, especially in combining diverse fields to tackle complex challenges with limited hardware resources.

Special thanks to Andreas Treuer, Martial Costantini, and Lionel Ferra at ESA for their support, valuable insights and feedback on this work. Andreas was particularly instrumental for this work by sharing his experiences and providing feedback throughout the project which was crucial in refining both the scope as well as the implementation of this work.

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