, , , , & , Integrating serious games and tangible objects for functional handgrip training: A user study of handly in persons with multiple sclerosis, in Marcus Foth, Wendy Ju, Ronald Schroeter, & Stephen Viller (eds.), Proceedings of the 2016 ACM Conference on Designing Interactive Systems, DIS ‘16, Brisbane, QLD, Australia, June 04 - 08, 2016,924-935 (ACM ). DOI WWW WWW

Abstract:



Cite (BibTeX):

@inproceedings{DBLP_conf_ACMdis_VandermaesenWFL16,
  author    = {Vandermaesen, Marijke and De Weyer, Tom and Feys, Peter and Luyten, Kris and Coninx, Karin},
  title     = {Integrating serious games and tangible objects for functional handgrip training: A user study of handly in persons with multiple sclerosis},
  booktitle = {Proceedings of the 2016 ACM conference on designing interactive systems, DIS '16, brisbane, QLD, australia, june 04 - 08, 2016},
  year      = {2016},
  publisher = {ACM},
  pages     = {924-935},
  doi       = {10.1145/2901790.2901841},
  url       = {https://doi.org/10.1145/2901790.2901841}
}
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