Posts tagged: Virtual Reality

Paper accepted at EICS 2026: BeatriXR for Direct Feedforward in Virtual Reality

BeatriXR: Comprehensive and Adaptive Feedforward Support for Guidance in Virtual Reality

Our paper "BeatriXR: Comprehensive and Adaptive Feedforward Support for Guidance in Virtual Reality" (PDF) has been accepted at EICS 2026 and will appear in the EICS issue of Proceedings of the ACM on Human-Computer Interaction. This is work by Valentino Artizzu together with Gustavo Rovelo Ruiz, Lucio Davide Spano, and myself.

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Two contributions Accepted for ACM VRST 2024 - AR Pattern Guidance and VR Text Input Modalities

Paper and Poster Accepted for ACM VRST 2024: AR Pattern Guidance and VR Text Input Modalities

We are excited to announce that both our paper and poster have been conditionally accepted for presentation at the ACM Symposium on Virtual Reality Software and Technology (VRST) 2024, which will take place in Trier, Germany.

Paper: Evaluation of AR Pattern Guidance Methods for a Surface Cleaning Task

Our full paper titled “Evaluation of AR Pattern Guidance Methods for a Surface Cleaning Task.” has been conditionally accepted.

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